Nintendo game cube zelda windmakerscheat codes




















Now go to Oasis show the deed to the doorman and go in the house. When you finish it he will give you lots of money. After you have found the picto-box, and have completed the 3 picto-box challenges, head to Forest Haven make sure you have an empty bottle. There catch a forest firefly. Head back to windfall island and go visit the picto-box guy. He will then explain how to make the picto-box show color. Show him the firefly and he will fix the picto-box to create the delux picto-box.

If you give 41 joy pendants to the school-teacher on Windfall Island, she will give you a special prize. However you will be unable to give her them without first finding the key pendant. After playing hide and seek with the Killer Bees, they will ask you to give the teacher an apology from them. Then when you come back out they will be talking about how the teacher loves joy pendants.

The leader will mention that he say one on the top of a tree. This tree is the one by the bomb shop. Roll into it, and the necklace will fall down as the gang congrats you. Take the necklace to the teacher and she'll be so happy that she'll give you a red rupee 20 Continue to show her your pendants when you have one, twenty, and then forty-one.

The final prize is very useful in combat. As soon as you jump into a flower thing, pause and then un-pause. It won't make a sound when you're in it. Whenever you slice a pig with your sword a couple of times, it turns red and starts to chase you. Use that to your advantage and run around in the grass.

If the pig is still following you, it will run in the grass and cut the grass for you. Phantom Ganon always throws a ball of energy at you and you have to deflect it with your sword. Well, you can also use bottles. Set an empty bottle to X, Y, or Z and swing the bottle as the ball of energy is about to hit you. You will have to hit the ball of energy multiple times just like you did with the sword.

If you look closely at Medli, you'll probably notice right away that here eyes are red. But if you look closer, you'll notice that there is a bio hazard sign on her dress. When you come across a Moblin, get close enough to it to where it sees you and comes after you. L-target it and run away from it. It should salute you for a second and he continue to attack you. This will only work if you have en empty bottle. Equip the empty bottle, when you see a orb with wings a fairy catch it in the bottle.

Do not use the fairy. When your heart containers run out the fairy will revive you. After you get it, thou, you can't ever get Knuckle. If you want a figure of Aryll, take a picture of Grandma. Take it to the Nintendo Gallery and you'll get Aryll for free. Buy a picture of the King of Hyrule and get Princess Zelda free. Take a picture of Tetra to get the rest of the pirates.

Take a picture of the Rito Cheiftain to get Quill the postman for free. You will have to give him one, then he will ask you to bring 10 more. On Forest Haven, go to the bit with the waterfall and the grappling point, use your grappling hook, and stop press R then get moving again, but only a bit. With luck, you should let go, and land in this little cave behind the waterfall on the right. Doesn't seem to have signficance, but it sure looks cool.

To get the best potion, the elixer soup, first you have to save your grandma when she is sick, which is after you have gotten the red boat, and you return home. To heal her, you have to stand close to her, and use a fairy in one of your bottles. When she is healed, she will give you the elixer soup on demand. This soup rocks. The only downside is that you can only carry 1 bottle full at a time. When you are sailing around the oceans you will see tall mastlike platforms that usually have two badguys waiting at the top wiht swords or even telescopes.

Use your grappling hook on them and you will take a joy pendant from their pocket. This is useful when trying to get the 40 pendants for the "health seeing eye". To recover the lost sages of the earth air temple you must find the new sages.

Makar the air sage is to be found at Forest Haven. Listen for violin music coming from the waterfall. Play wind gods aria in front of makar. Follow the sound of the harp until you come to a place where there is a gap across the ocean. Use the deku leaf wiht a good wind of course to go across and talk to medli. Play the earth gods lyric for her and awaken her as a sage. After you receive the wind waker, show it to Tott on Windfall Island the guy in front of the gravestone.

Then, he'll show you the movements. With this song, you'll be able to change day to night and vice versa. If you have a fairy in your bottle when you run out of hearts, the fairy will automatically come out and heal you. The fairy will restore a maximum of 10 ten hearts. You can also carry him across. What you do is you push the first block across so that it is blocking the first two traps on the left or right side. Then, push the final block one space to the left so you have a clear path.

Put on the heavy boots and carry Makar across. Once you are all the way across, put Makar down and play the Wind God's Aria to knock down the block and reveal the boss's door. There are a total of 5 Tingle Statues. You need to use a Tingle Bomb to uncover the treasure chest. Once you find them, you can view them on Tingle Island. In Ganondorf's tower, be ready for a long fight. When you go into the first four boss doors, it will be in black and white.

When you fight the first four bosses, you will only have the items that you had when you originally fought them. After you defeat them, you will have all of your items back. They are all scattered over a wide area, but if you have learned the Ballad Of Gales from Cyclos, they're all relatively close to the warp points. Here they are: 1. The only way to get there is to conduct the Ballad Of Gales. Besides the Fairy Queen, there are seven other Great Fairies.

Two of them increase your rupee carrying capacity, two increase you bomb carrying capacity, another two for arrows, and the last one doubles your magic meter. They are You need to float over where the bridge used to be using your deku leaf, go in the entrance, and work your way through the forest till you reach a giant boulder.

Bomb the boulder and fall down the hole. To defeat the squid and any others , you need to sail towards the circling flock of seagulls, target all the eyes at once with your boomerang and attack untill it dies, and try not to get sucked into the whirlpool.

You Will Need: -Magic shield from Zunari Purple Prism -Extended magic bar from fairy in the Squid -4 Bottles-3 fairies and an elixir from grandma Go through and fight Gannon like it says on all of the other tutorials, but when you get to the part where Zelda gets knocked out, turn the magic shield on, so that you just have to get the parry attacks on him and not have to block his blows, use grandma's soup if you run out of magic.

In The Wind Waker, it is possible to see your opponents energy. Next, talk to the teacher in the Joy School. She will ask you to take care of the killer bees the group of four kids that follow you around if you are near them , as in talk to them, because she is fed up with their behavior. Go outside and talk to the leader. He will tell you to play hide-and-seek. Find all four kids one is on the tree near the gate - roll into it , and they will ask you to apologise to the teacher for them.

Talk to the teacher, then walk out. The kids will hint out that the teacher likes Joy Pendants. Go in and give her one. She will say she would like about 20, but she also says that probably wouldn't happen. Next, use the joy pendants, and she takes 20, and gives you the deed to the "Private Oasis". Giver her another 20, and she gives you an item that lets you see the life of your opponents.

In order to find Makar later in the game, you have to do something a little tricky. Go to the Forest Haven, and when you reach the first Baba Bud, go left instead of right. Stand in front of the water. If it is not already, change the wind's direction to south. Shooting him with the cannon counts as a successful hit. Since he doesn't move or explode like the other targets, you can use him to easily rack up points and win prizes. Aside from the Treasure Charts, you can obtain a few others that have unique features and can prove useful in your quest.

These charts allow you to view locations of enemies, items, heart pieces, etc. Obtaining these maps usually involves obtaining a secondary Treasure Chart or defeating enemies in a certain area. After getting the Pictobox, go talk to the man in the pictobox-looking house. He'll take you on as his "apprentice," and you'll have to take some pictographs for him. First, a picto of that guy in red putting a letter in a mailbox, then a jumpy guy in the cafe roll into a wall , then aman and woman looking at each other.

Then he'll mumble some long-winded story. Go inside the Forest Haven and catch inna bottle one of those fireflies that cast a light on the ground. Bring it to him, and your pictobox will now take color pictos. When you enter the room in Hyrule where you recieve the Master Sword, look around the outside walls of the room. All you have to do is when you are in the WIND TEMPLE and you are outside the boss room, break the jar on the left side closest to the boss door and a bunch of different colored rupees will fly out.

Then break the jar again and all the rupees will be there again. Repeat the process as many times as you like. On the first floor of the Forsaken Fortress there is a metal pot. If you jump into it with the Tingle Tuner activated, Tingle will tell you that the price of his Tingle Things price has been dropped. On Outset Island there is a spot that can be scanned with the tingle tuner to make a pot appear. To get to the spot you will need to go to eastern part of it near your grandmas house.

There are some cliffs farther back that arent that difficult to reach. Sidle to the first cliff then change the wind to the east. Then use your deku leaf and float to the second one. Once you land on the spot tingle will tell you that you found the secret and a pot wil appear with rupees in it.

This is an easy way to get money, to do it over just change the day and come back to the spot. In the final battle with Ganondorf, if you use your Hookshot or Grappling Hook on Zelda, you will steal three hearts from her! Do this if you are low in health. Contributed By: themaster and Eevee-Trainer. Kalle Demos, the boss of the Forest Haven dungeon, can be defeated in a single hit. When you use the Boomerang to cut the boss's vines and knock the plant onto the ground, a small plant inside of it will be revealed.

Repeat this two more times. Then, it will transform. When it jumps up, quickly look at it with the reflection in the water.

Locate its blue ball on its tail and go near the side it is on. It will fall down. Shoot the blue ball with the Light Arrow. Repeat this two more times, and it will transform. L-target it, and shoot it with any arrow. Then, very quickly shoot the Light Arrow at the blue ball on its tail. Repeat this two more times until it is defeated.

Auto lock onto the Boss' hands using your bow and fire. Then, shoot arrows at the two red eyes. When its head drops to the ground, throw a bomb into its mouth.

Repeat this three times and it will fall. After your second encounter at Forsaken Fortress, you will have to battle Phantom Ganon. When he hurls an energy ball at you, hit it back with your sword. After defeating him, you will get a Skull Hammer. Wait for its head to stick out of the ground, then pull its tongue with the Hookshot.

Hit it as much as possible. It will then go around the room. Run around the room until a hole reappears. Then, repeat this until it is defeated. After escaping the flood, use the Magic Hammer and hit Zeetlock to make him fall into the water. When it tries to perform a beak smash on you, dodge it and its beak will get stuck, making it weak.

Smack it with the hammer until its helmet cracks off. Now strike Zeetlock's head with your sword to defeat it. When visiting Dragon Roost Island For the first time, do everything up until you get to toss Medli to the other side of the spring. Miss throwing her and make her hit a wall.

Stars will appear like when you place a high bid in the auctions, and she will say "Link, I didn't know you were triplets" or something to that effect. This will not affect your adventure in any way if you toss her correctly the next time on the inclined rock facing, and the wind is blowing north. Go to the part of the island near the Wind Shrine and bomb the large rock there. Drop down the hole that is revealed and complete the simple puzzle of defeating enemies.

Your prize for completing this is 50 rupees. However, many jars are also in there, containing another 40 rupees that regenerate every time you enter that room.

In about twenty minutes, you can have about rupees easily. When you are running low on magic, find one of the flowers that shoots you high into the air. Jump into it. Do not tilt the Analog-stick in any direction. Allow yourself to be thrown up and down several times and your magic will be refilled. There are two pictures inside near the entrance. On the right, there is the king. On the left, there is Princess Zelda with a group of assistants who all coincidentally look like Tetra's pirates.

When going inside Ice Ring Isle for the first time, uncover the Iron Boots then walk past the blowing wind. You will find a hole. Go inside it. You will see a number of enemies frozen. Do not unfreeze them. Just unfreeze the Knight. After killing the Knight, he will give you a Knight's Crest.

Leave the hole , then go back down. The Knight will be there, frozen again. Unfreeze him, and kill him, get another Knight's Crest, and repeat as many times as needed. In order to get the Ice and Fire Arrows, you will first need the bow and arrow. Next, fill up to maximum with arrows. Set sail and find a big cyclone that resembles a tornado. Sail directly into it and there will be an intermission sequence showing a giant frog on a pink cloud.

He will be in the center of the cyclone. Shoot him three times with the arrows. This is difficult because your boat is moving constantly and the wind is strong enough to blow your arrows off course.

After hitting him three times he will teach you a melody that allows you to control his cyclones. Call his cyclone and have it take you to Mother And Child Island. By doing so, you will also get to travel across the sea quicker. On the very top of Outset Island, float across the gap with the Deku Leaf. Bomb the rock in front of the cave and talk to the Great Fairy.

She will give you the Rupee Pouch. If you have the Hookshot, go to where Grandma's house is located and travel to the right. Use your Hookshot on the tree in order to reach the area where the head-shaped rock is located. If you have a Deku Leaf, go on top of the bridge, change the wind direction to west, and glide down to the area. Lift the rock and enter the hole. Defeat all the enemies and enter into the next hole.

Continue for about twenty minutes. You should find a chest with a Triforce Chart inside. Use your shield to reflect light on a large statue. It will crumble and reveal a hole.

Enter it and defeat all the enemies, then enter the hole when the fire disappears. The levels get more difficult; bring fairies. At the last one, you will receive a Heart piece. You must complete all fifty levels in order to get the heart.

You must have a training session with Orca. He will not give it to you until your sister is kidnapped. It is best that you see her first.

To perform it, hold B, wait until it fully charges, then release. Link will then spin rapidly for six seconds. Talk to the old man who gave you your first sword. He will ask if you want to fight him. Choose "Yes". Hit him times without getting hit 3 times and he will give you a Heart piece.

If you hit him times, he will cry and call you master. Go to Ocra's house the person that gave you your first sword and hit him six times without talking to him.

When you get to Taura Island, you will find Tingle trapped in a jail cell. Set him free by smashing all the jars in the corner of the room and step on the switch. You can now use your Game Boy Advance to communicate with Tingle.

While on Windfall Island, you will meet an Eskimo named Zunari. He will offer you an item named "That" for 80 rupees. Buy "That" to find out it is the Sail. The Sail is required to use the King of Red Lions. After you have completed the hide 'n' seek game on Windfall Island, you will be able to give Ms.

Marie the teacher Joy Pendants. Give her 41 pendants and you will receive the Enemy HP Scanner. This allows you to see enemies' hit points. Speak to the schoolteacher, Ms. She will tell you a story about the boys that do not want to attend her class.

Speak to the four boys outside a. Agree to play their game of hide 'n' seek. After catching all of them, they will give you a Heart Piece. After you play their game, talk to the schoolteacher. She will tell you of her obsession with jewelry. Give her twenty Joy Pendants and she will give you her Cabana Deed. When you have the fire arrows, go to Windfall Island and find the sort of long stairs that will guide you to a switch that turns on the windmill.

Go in the night and try to turn on the big light on the top by using the little "cars". When turned it on, a chest will appear on a little island nearby.

It contains a piece of Heart.



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